Sploosh - released 2011 on iOS & Android.
-
Sploosh was a physics based game that used the device accelerometer as an input to splash water around a barren environment. In doing this, the player would regrow lush foliage and bring the world back to life.
I directed and produced all of the in-game and promotional art. This was my first foray into art directing a game from beginning to completion, and was hugely rewarding.
See the video at the bottom for a taste of how it looked & played.
![](https://pro2-bar-s3-cdn-cf4.myportfolio.com/8aa1cf1816de7f99ecf57d3d42e61888/53b6f52a-a8cb-4817-a56c-2897f17d0b34_rw_1920.jpg?h=312c8d17758716f9759319358c8a0607)
![](https://pro2-bar-s3-cdn-cf1.myportfolio.com/8aa1cf1816de7f99ecf57d3d42e61888/23a29a4a-b4b8-4f23-9332-64f23421d947_rw_1920.png?h=07eb6389a1ce7748fc883e9980f424f5)
![](https://pro2-bar-s3-cdn-cf2.myportfolio.com/8aa1cf1816de7f99ecf57d3d42e61888/dc28b821-2c92-4c72-8e04-07f3b1eb2985_rw_1920.png?h=22e24e7b33ac94cd951f19734d48c185)
![](https://pro2-bar-s3-cdn-cf1.myportfolio.com/8aa1cf1816de7f99ecf57d3d42e61888/9e6dbf13-f147-4599-90dd-e54ced52d76a_rw_1200.jpg?h=0e0d5e4a7347fac57ebe90447e92333a)
![](https://pro2-bar-s3-cdn-cf3.myportfolio.com/8aa1cf1816de7f99ecf57d3d42e61888/44727915-8502-4266-b018-44f751be3534_rw_1200.jpg?h=bec5361f438e15f7bf059a82915f5dc6)
![](https://pro2-bar-s3-cdn-cf.myportfolio.com/8aa1cf1816de7f99ecf57d3d42e61888/11dd4c6c-4762-4211-af2b-3c3b1165d7a9_rw_1200.jpg?h=8af81acd2c98f2f5291f28669708c748)